Various ramblings-on, mostly about Red5

25 Feb 15 Release of Actionscript for my mobile broadcaster

Today I decided to release the AIR / Actionscript source for my Google Play app for broadcasting to Flash media servers; you can find it on github


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17 Jan 12 Android Market

I have created pro version of my broadcaster app for Android and Blackberry (playbook). The pro version allows for FMS or Red5 authentication as well as selection of all available cameras / microphones. The next two things I’ll be adding are i10n/i18n and h.264; the latter may not be possible in mobile air but I’ll give it a go.



The free version probably won’t be seeing any updates since I hate working on it in Flash CS5.

Lastly, If there’s enough interest I’ll do a version for iOS.

Update 1/18/12

I got h264 publish working in Android last night! woot! What a pain that was.. I need to verify that all is well with the stream data and my modifications to the application then I’ll put the update in the market.

Update #2 1/18/12

The latest pro build is up on the market 1.0.3, it allows you to stream h.263 or h.264 from your Android device. Enjoy!


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07 May 09 Azdroids

I wrote a new Android application today while on my “Vacation”, this one is based on one of my favorite classic games – Asteroids. I still have a lot of bugs and clean up to complete, but by looking at the screencast you can see that it is playable.

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06 May 09 My first Android application

Quite some time ago, I wrote an application for the Danger Hiptop that displayed falling text like in the Matrix. I have decided to port this to Android as my first “learning” application. Here is a screencast of my first “working” version. I also want to point out that I wasn’t able to port the application but instead have rewritten it from scratch; which is probably better in the long-run.

After having some other things to do etc.. heres an update after 2 or so hours

Ok, so I went and had dinner with the family and then worked on it a bit more, without further adieu –
Best and latest build

I have also packaged it up as an unsigned apk, but you cannot load this unless your phone has Cupcake (1.5); which for me and the rest of the US is sometime next week. :(

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